Apollo Twin is a high-resolution professional audio interface with superior sound quality and Realtime UAD Processing. It features built-in UAD-2 DSP Acceleration, which allows you to track, mix, and master with our full library of award-winning UAD Powered Plug-Ins with sub-2ms latency. Apollo Twin connects to modern Macs via Thunderbolt.
Apollo has two total analog inputs — selectable from two digitally controlled analog mic preamps / line inputs, or a front-panel high impedance instrument input on Channel 1. It has six total analog outputs, including two balanced line outs, two digitally-controlled analog monitor outs, and one dedicated stereo headphone out. It also features an Optical input, adding 8 digital channels of ADAT or two channels of S/PDIF.
In simple terms, much better. With the same circuitry as the original Apollo, Apollo Twin was designed for uncompromising sonic excellence. Every component, from its mic preamps to its converters, was carefully selected to provide both fidelity and transparency. To the point: Apollo Twin offers the lowest THD (total harmonic distortion) and widest dynamic range of any desktop interface — performing at or better levels than rackmount studio interfaces costing much more.
UAD Powered Plug-Ins are VST/AU/RTAS/AAX 64-compatible plug-ins that offer warm sonic qualities and character not found in other plug-ins. Our software engineering group includes some of the world’s leading DSP authorities, who undertake thorough physical modeling of classic audio hardware. This process means that we essentially “rebuild” classic analog gear in the digital world. So UAD plug-ins not only sound like the original vintage hardware; they behave like the original devices, even at extreme settings.
The exact number varies depending on the Apollo Twin model (UAD-2 SOLO or DUO), and the sample rate you're using. For a complete breakdown of UAD Powered Plug-Ins instance counts, check out the UAD Instance Chart.
Apollo Twin's included Console application is a virtual mixing console that enables you to insert UAD plug-ins as you record into your DAW (this is what we call "Realtime UAD Processing"). The Console application also has many powerful routing and monitoring capabilities that make collaborative recording sessions more seamless. Mixing and mastering with UAD plug-ins is the same as with any other UAD DSP Accelerator system. Simply pull up a plug-in in your DAW on the track you need, and you’re good to go.
Apollo’s mic preamplifiers are digitally controlled, and offer high-resolution, ultra-transparent translation from microphone to converter. While fantastic sounding on their own, these preamps are also designed as an ideal starting point to add processing color through new Unison mic preamp plug-ins.
Specifically, Unison mic preamp plug-ins control the analog impedance and gain structure of the Apollo’s physical mic preamps — so hardware and software works in tandem to very convincingly emulate classic tube and solid state preamp designs.
Simply insert the Unison mic preamp plug-in into the “Preamp” insert in the Apollo Console software. This enables near-zero latency recording with Mic, Line or Hi-Z inputs through the target preamp model(s). In addition to physical input impedance control of the Apollo’s hardware preamps, Unison allows tactile control of preamp parameters and gain staging.
Yes! Unison plug-ins can be used as standard UAD plug-ins inside your DAW of choice, or as realtime inserts in the Apollo Console. The Unison plug-ins are great for adding color and tone with any UAD-2 hardware, but the hardware preamp interaction is only possible on Apollo DUO, Apollo QUAD, and Apollo Twin (i.e., devices that have physical mic preamps).
Yes. Apollo Twin's Console has a feature called Virtual I/O. This feature allows you to route the output of a virtual (software) instrument, or any other DAW output, directly into Apollo’s Console application — enabling Realtime UAD Processing on these sources.
Yes. Apollo Twin is a great solution for playing back prerecorded material from your DAW while also being able to process live sound with UAD plug-ins.
With Apollo Twin, latency is basically indiscernible. For example, when recording four "stacked" UAD plug-ins on the input in real time, analog-to-analog latency at 96kHz comes in at 1.1 milliseconds.
We test and certify the most popular DAWs that our customers use, including Apple Logic, Avid Pro Tools, Ableton Live, and Steinberg Cubase/Nuendo. Visit the host applications page for details.
Yes! Apollo will work with Pro Tools 11, as well as Pro Tools 10. All of Apollo’s analog and digital I/O can be recorded and routed in Pro Tools, and UAD-2 Powered Plug-Ins will work inside Pro Tools via their AAX-64 (PT11) or RTAS (PT10) plug-in format.
In general terms, Thunderbolt is 12 times more powerful than FireWire 800, and 20 times more powerful than USB 2. Thunderbolt support gives Apollo ultra-fast UAD-2 PCIe performance running through a cable with no noticeable bandwidth limitations.
"True Thunderbolt" is a made-up term. Having said this, Apollo Twin uses PCIe audio drivers and PCIe drivers for UAD plug-ins; it does not use FireWire. PCIe audio drivers will be coming to the Apollo DUO/QUAD and Apollo 16 as a free firmware update in Spring 2014.
No. Apollo Twin cannot receive power from the Thunderbolt bus. The external power supply is required.
No. Multi-Unit Cascading for Apollo Twin is not supported at this time.
UA has no announcements regarding Thunderbolt Windows Compatibility.
Not currently. Future releases will allow software for a Thunderbolt-equipped Apollo or Apollo 16 to be installed at the same time as Apollo Twin software, but the different Apollo models will not be able to be connected at the same time.
Not yet. We are working on support for this in a future release.
Complete technical details and the latest bulletins about Apollo compatibility and operation can be found on the Apollo Twin support page.
Got questions? Contact us at email@example.com to find out more.
All audio specifications are typical performance unless otherwise noted, tested under the following conditions: 48 kHz internal sample rate, 24-bit sample depth, 20 kHz measurement bandwidth, with balanced inputs and outputs.