Universal Audio Jobs

If interested in any of these positions, please send a resume and cover letter to jobs@uaudio.com with the job title in the subject line.

Company Background

Founded in 1958 by recording pioneer Bill Putnam Sr., and refounded in 1999 by Bill Putnam Jr., Universal Audio is best known for its classic, hand-built analog hardware and advanced UAD Digital Signal Processing technology for recording, mixing, and mastering audio. Headquartered in Scotts Valley, California, UA is focused on merging the best of vintage analog and modern digital technology, following its rich recording heritage and motto, “Analog Ears. Digital Minds.”

Universal Audio is one of the most respected names in professional audio and music recording products.


Position: Business Development Manager

Location: Scotts Valley, CA

Reports To: VP, Sales & Marketing

Job Description

Universal Audio is one of the most respected names in professional audio and music recording products, with a 50-year legacy of traditional hand-built analog studio equipment, as well as the new industry standard UAD and Apollo product ranges. As Business Development Manager, you will develop product and software feature strategies for Apollo platform, and secure partnerships to ensure their success. In-depth knowledge of professional audio / music recording technology and production is critical.


Create Long Term Value: Pitch, negotiate, implement, and oversee partnerships that will cement Universal Audio as the leading recording and music creation products company.


  • Scouting: Research candidate partners, licensors, and developers who will help UA address target customer needs. Work with internal stakeholders to help select best candidates
  • Analyzing: Develop cost benefit analysis of opportunities by plotting sales projections alongside partnering costs (royalties, revenue share, etc.)
  • Partnering: Grade potential strategic partners, licensors, and platform developers. Nominate best candidates to Product Management and the Executive Team.
  • Negotiating: Develop pre-negotiation strategies. Tender approved deal points and terms sheets. Negotiate diligently to achieve objectives. Work with UA’s Legal department to carefully craft and close approved partner and developer agreements. Monitor contract evolution for potential pitfalls and recommend innovative methods to deal with problems.
  • Implementing: Closely curate the development of partner products and features to ensure best customer experience. Work with Engineering and Program Management to coordinate internal and external resources. Communicate partner and developer needs with UA stakeholders, and vice versa.
  • Testing: Monitor and measure released software products and features to determine customer success and financial ROI.
  • Scaling: Present solutions that will enable growth of partner programs. Work with Program Management and Engineering to scope and schedule approved solutions.
  • Retaining: Make regular calls and visits to strategic partners to overcome objectives, secure mutual success, and block competitor partnerships.
  • Close The Loop: Provide regular feedback to the Executive Team to communicate metrics, opportunities and threats.

Required Experience, Skill, and Education

  • 5+ years of business development, sales, and/or project management experience
  • Work history within the music or pro audio industries is preferred
  • A track record of successful business development wins & deployments
  • Strong negotiator with excellent interpersonal and communication skills, as well as keen organizational habits
  • Fluent with MS Excel worksheets and charts, comfortable building PowerPoint presentations
  • The ability to organize and manage multiple priorities
  • Strong player who can communicate with confidence within a high performance team
  • Bachelor’s degree in Business, Marketing, or a related field is a plus
  • Out-of-the-area and overnight travel required. Expect at least one week per month away from home


Position: GUI Software Engineer – Cross-Platform Application Development

Location: Scotts Valley, CA

Job Description

We are looking for someone who is passionate about writing code and creating great user experiences to join the application development team that crafts the Apollo Console, UAD Powered Plug-Ins, and other applications that are used by recording engineers, musicians, and songwriters to make great-sounding recordings.

Education Requirements BS in Computer Science, or equivalent

Job Duties

  • Design and implement responsive, intuitive user interfaces for audio applications
  • Work with artists and designers to create the look of an application
  • Analyze performance for responsiveness and efficiency
  • Make use of driver and network APIs to our audio platform
  • Maintain real-time performance in a threaded environment
  • Write literate, reusable code
  • Ensure high quality by writing automated tests

Required Skills and Experience

  • 1-5 years commercial software development experience
  • Object-oriented design in C++
  • Event-driven application development
  • Cross-platform GUI development (Mac /PC)

Desirable Skills and Experience

  • Professional audio software development experience
  • Mobile application development (iOS, Android)
  • Plug-in/component software development
  • Python, Git, SCons


Position: Front-End Developer

Location: Scotts Valley, CA

Reports To: Creative Director

As the Front-End Developer, you will use your technical front-end development skills to craft product and landing pages on the UA site, responsive emails, and site-wide UX improvements. You will work with both the creative marketing team and alongside our cloud services team in an agile environment. As part of our creative marketing team, you will additionally be involved in the execution of graphic and print collateral.


  • Create, edit and/or modify PHTML templates for a CMS framework
  • Develop responsive, cross-client compatible email messages/templates
  • Convert provided images and layouts into pixel perfect CSS/HTML5 themes
  • Troubleshoot front-end related issues on the UA website(s).
  • Work closely with the Creative Director to iterate upon and realize wireframes.
  • Assist with production duties, including image optimization and banner/print ad resizing
  • Work closely with the project manager, copywriter and cloud services team

Required Skills

  • 2+ years experience in designing and/or developing websites and/or web applications
  • 2+ years experience in developing email templates
  • Practical exposure to some or all of the following: Javascript, JQuery, JSON, PHP, and Content Management Systems
  • Practical exposure to popular multi-media APIs (YouTube, Sound Cloud, Spotify)
  • Proficient in the Adobe CS workflow
  • Basic understanding of UX principals is a plus
  • Excellent communication skills
  • Ability to take direction/feedback is a must
  • Must be collaborative, flexible and team-oriented
  • Experience with IAB and/or Rich Media banner ad development a plus
  • Experience in localization a plus
  • Interest and/or experience with music and audio production a plus
  • Experience in traditional print workflows a plus
  • BS / BA degree a plus, but not required


Position: Audio Software Engineer

Location: Boulder, CO

Job Descritption

Love music? And writing clean fast C++ code? We’re looking for someone who can write great code and apply it to plugin processing and audio signal networks. If you’re a DSP engineer looking to expand your horizons, or a good C++ developer looking to develop an audio focus, this could be you.

This position is located in Boulder, CO.

Required Experience

  • BSEE or CS degree
  • 1-5 years C++ experience
  • Knowledge of CPU architectures, optimization strategies, and math skills
  • Experience working in multi-threaded and/or real-time processes
  • Experience with source control tools and best practices
  • Experience developing and debugging on Mac OSX and Linux

Desired Experience

  • Experience with audio plug-in development (VST, AAX, AudioUnits)
  • Knowledge of Digital Signal Processing techniques and algorithms
  • Experience using Audio Production software like Pro Tools or Ableton Live
  • Experience using more advanced C++ features like templates, abstract base classes, etc.
  • Experience with HTML5 or other web technologies
  • JUCE, Boost, Git, CoreAudio, HTML5