Learn to Use Apollo Console
Apollo’s Console application is the key to unlocking Apollo's unique Realtime UAD Processing capabilities. It enables you to insert and control UAD plug-ins as well as route and monitor audio. The three-part video series by UA’s Technical Marketing Guru, Gannon Kashiwa, show you how to get up-and-running with Apollo’s powerful Console application, and shows you how how to get the most out of your Apollo system.
Apollo Console Part 1 (Getting Started)
Here, you can learn the basic concepts behind Console, and how its realtime analog workflow can greatly enhance your productions.
Apollo Console Part 2 (Console Sections)
This video takes a deeper dive into Console’s channel strip, monitoring, aux/send, and Control Room sections, as well as tracking in real time with UAD plug-ins and saving Channel Presets.
Apollo Console Part 3 (Expanded Systems, Flex, Driver)
In this in-depth video, learn about Console’s powerful Mixed Multi-Unit features and how to set up multiple units using Console’s Flex Driver.
— Gannon Kashiwa
Tracking Arcade Fire With
October 16, 2017 1:38:06 PM PDT
the Iconic UA 610 Console & Apollo
Learn how producer Steve Mackey (M.I.A., Florence and the Machine) used an original, and rare, Bill Putnam-designed UA 610 console — along with Apollo interfaces — on Arcade Fire's album, Everything Now.
Vance Powell’s Top Miking TechniquesSeptember 15, 2017 11:47:46 AM PDT
Vance Powell shares his favorite miking techniques and how he captures creative inspiration and sonic nirvana via fearless mic positioning and UAD plug-ins.
Set Up Apollo With Your DAWAugust 28, 2017 3:34:04 PM PDT
Everything you need to begin recording in real time with your Apollo interface and your favorite DAW. Learn how to set up your drivers, configure I/O and buffer settings, use Apollo’s Console app for low latency monitoring and headphone mixes, and much more.